Island Story
A downloadable game
Island Story
Created by Lu Zhang;
Introduction.
This is a 2D pixel style narrative game that combines simulation and narrative gameplay with each other.
After entering the game and talking to other NPCs to learn about the story, the player acquires farming tools and cultivates the fields, and as the days and nights in the game increase, the player can talk to NPCs to advance the game's plot after a certain amount of time.
Game Background.
The story is set on an isolated island where a village exists, where the people live as if they are in a paradise, free from the outside world and have been farming for generations.
Ideas.
A game in the farming simulation genre.
The game includes a game narrative.
Simulation of plant growth.
Player backpacks and the use of props.
An alternating day and night system.
Creating AI for NPCs;
Attempts to achieve.
An attempt to make an independent 2D simulation game, inspired by Stardew Cereal.
An attempt to find some resources for 2D material.
attempting to make a 2D tile map via tilemap.
attempting to add animations via timeline.
creating a dialogue interaction system.
attempting to use the Astar algorithm to plan NPC auto-finding paths so that NPCs can walk automatically.
trying to create a complete backpack system, gaining props by picking them up, growing them, etc., and managing them through the backpack system.
Experimenting with the use of Audio Mixer to compose scenes and ambient sound effects.
Art Reference:
Cusror:
https://assetstore.unity.com/packages/2d/gui/icons/fantasy-rpg-cursor-pack-87154